Jun 18, 2008, 03:17 PM // 15:17
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#61
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Site Legend
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Done.
Pretty much answered "made the game worse" for all of them.
__________________
Old Skool '05
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Jun 18, 2008, 03:20 PM // 15:20
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#62
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Wilds Pathfinder
Join Date: Nov 2005
Location: Australia
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Interesting results. Half of people think Soul Reaping was better? :/
Also, is there a way you could weight the extreme options? Because as it is, you're only counting three alternatives (oppose, neutral and support).
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Jun 18, 2008, 03:28 PM // 15:28
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#63
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by Malice Black
Done.
Pretty much answered "made the game worse" for all of them.
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Kinda late to the party, eh?
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Jun 18, 2008, 03:52 PM // 15:52
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#64
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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Another 'late comer' here, but I took the poll anyway.
The poll results show what I've always felt, people love heroes. It's one of the certainties Anet has. Giving 7 heroes would satisfy a large portion of the players. With this move only, Anet could get a lot of love back.
About Ursan, it has both pros and cons and I've been thinking a lot about it last months but never posted anything about it as there is no real ursan thread (like 7 heroes). An Ursan thread will be closed at sight, mostly because they are QQ threads. I'm looking for a decent debate though.
About lootscaling, comon sense tells me people want loot. You're killing creeps and as a reward you get the creeps posessions, either its gold or weapons etc. It's holding an axe or whatever which magicaly disapears when you kill it, how lame. Loot is a big part of the fun factor.
Last edited by Gun Pierson; Jun 18, 2008 at 04:04 PM // 16:04..
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Jun 18, 2008, 03:57 PM // 15:57
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#65
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Krytan Explorer
Join Date: May 2005
Profession: Rt/
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Quote:
Originally Posted by zwei2stein
I am confused
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Just shows that there is a stigma attached to the skill, rather than the idea and/or perceived flaws behind the skill.
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Jun 18, 2008, 03:59 PM // 15:59
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#66
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Wilds Pathfinder
Join Date: Aug 2006
Location: Netherlands
Guild: [WitB]
Profession: W/
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Also took the poll.
I think it's a good initiative, if only only ANet would try this direct way of approach, but then again, as Avarre pointed out, I'm not sure if I have much faith in the avarage GW player ...
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Jun 18, 2008, 04:03 PM // 16:03
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#68
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Krytan Explorer
Join Date: May 2005
Profession: Rt/
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Quote:
Originally Posted by Avarre
The average player has no idea what is good or bad for the game itself, or how the game works. An in-game poll would need to be used on issues that didn't relate to balance design.
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So they shouldn't have a say because of such? Most Americans don't know how the political system works, should we disregard their vote?
From a purely business standpoint, what do you think would be better: taking the average player's opinion or your own? I'm curious as to your answer.
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Jun 18, 2008, 04:09 PM // 16:09
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#69
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Academy Page
Join Date: Feb 2007
Guild: [HoV]
Profession: E/
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I still think this poll is wrong. 10 different people could have hopped on proxies and voted 10 times each. I'm not saying anybody has actually done this, but the fact that it's possible ruins it for me.
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Jun 18, 2008, 04:17 PM // 16:17
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#70
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Quote:
Originally Posted by Tha Dukk
I still think this poll is wrong. 10 different people could have hopped on proxies and voted 10 times each. I'm not saying anybody has actually done this, but the fact that it's possible ruins it for me.
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You should try to be more positive man. Don't rain on everyone's parade.
The poll results are a bit funny, I'm sure we have a lot of people who don't like Ursan who just voted against it. Course I voted against it because it's not good for the game, or wasn't..now it doesn't matter.
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Jun 18, 2008, 04:42 PM // 16:42
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#71
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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Quote:
Originally Posted by Bryant Again
Hah, nice call, Zwei.
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Course, if you read the question you'd know The PVP/PVE skill separation question had nothing to do with Ursan.
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Jun 19, 2008, 04:21 AM // 04:21
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#72
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Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
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Quote:
Originally Posted by Darksun
Course, if you read the question you'd know The PVP/PVE skill separation question had nothing to do with Ursan.
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I think it does.
PvE/PvP skill separation = Makes some skills in PvE overpowered.
Ursan Blessing = An overpowered skill.
Same thing.
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Jun 19, 2008, 04:26 AM // 04:26
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#73
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Hall Hero
Join Date: Aug 2005
Profession: E/
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The BMP being offered for sale makes sense that it had so many "nuetral votes." Many people, like myself, did not get the BMP, and all those people probablly answered nuetral (since it had no impact on titles/the economy).
And Targen, read the posts on page 2. Its not supposed to be scientifically accurate. It is only for our curosity.
Last edited by HawkofStorms; Jun 19, 2008 at 04:30 AM // 04:30..
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Jun 19, 2008, 04:30 AM // 04:30
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#74
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Krytan Explorer
Join Date: Jun 2008
Location: West Siiiiiiiiiiiiiide
Guild: Gwen Has A Thing For [Pyre]
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I voted..even though im kinda late..but I hope the results are updated
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Jun 19, 2008, 04:59 AM // 04:59
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#75
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Golgotha
From a purely business standpoint, what do you think would be better: taking the average player's opinion or your own? I'm curious as to your answer.
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Considering the average player doesn't know about the game as much on a mechanical level, asking their opinion about game workings isn't going to give an informed response. From a purely business standpoint, as you say, it would be better to take the views of experienced players, simply because they understand the game better, in both theory and practice, and thus have a better idea of what will help the game in the long run.
While average players can definitely have an idea of what problems in the game are, I wouldn't expect them to be able to pinpoint the cause, and asking them for opinions could just result in bandaid fixes.
When I hear talk about casuals and experienced players, it reminds me of the proletariat vs the bourgeoisie, as if they are some sort of opposed classes. This is not the case - the advice of experienced players is not out to ruin the casuals, it is to improve the game on the whole altogether (and yes, the accessibility of the game to new players is important to experienced players).
__________________
And the heavens shall tremble.
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Jun 19, 2008, 04:59 AM // 04:59
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#76
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Forge Runner
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Quote:
Originally Posted by Golgotha
So they shouldn't have a say because of such? Most Americans don't know how the political system works, should we disregard their vote?
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IMO we should.
Voters should take a quick and simple quiz on the ballot (say, 3 questions or so) about how the election works. Ballots with incorrect answers should be ignored. Because if you think about it, listening to someone's opinion on a subject they do not understand is not a good idea.
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Jun 19, 2008, 05:01 AM // 05:01
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#77
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by zwei2stein
I am confused
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This is incorrect. Being for a PvE/PvP split does not mean they are also for imba skills. I, for instance, still love the idea of the split, but hate how Anet did it with freely giving out overpowered crap. This also means I disapprove of Ursan for the same reasons. The poll is nice, but little things like this can skew the results and lead to inaccurate assumptions like the one quoted.
I am willing to bet most of those who voted for the split were in the very large crowd of PvErs that raged when PvP balance affected PvE, even if the balance didn't affect any of their builds. That doesn't mean they want overpowered crap, that just means they didn't like change without reason (that they could see). I'm sure there are a few in my boat, as well. I wanted the split so there could be more creativity and balance in the skills for the very different game that is PvE without it affecting PvP and vice-versa.
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Jun 19, 2008, 06:09 AM // 06:09
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#78
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Jungle Guide
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Quote:
Originally Posted by Targren
Was this poll posted anywhere else? In game, guild forum, etc.? Because if it was just guru, then you've also got to account for "selection bias"
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I would like to know the answer to this question, too!
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Jun 19, 2008, 08:59 AM // 08:59
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#79
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Krytan Explorer
Join Date: Mar 2006
Location: South Coast UK
Guild: [SBS] [RETIRED]
Profession: W/E
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PvE / PvP skill split i dont think was too clever.
Dont nerf UB just make it Norn area specific only.
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Jun 19, 2008, 11:45 AM // 11:45
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#80
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Krytan Explorer
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Quote:
Originally Posted by arcanemacabre
This is incorrect. Being for a PvE/PvP split does not mean they are also for imba skills. I, for instance, still love the idea of the split, but hate how Anet did it with freely giving out overpowered crap.
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Just wondering, but you did vote for "made it worse" then right? Since I thought we were voting about how it turned out, not about what it might have been. It was also kinda naive to expect anything else tho. The whole reason for the split was that Anet didn't want PvE players to be effected by (PvP) nerfs. In other words, no nerfs for PvE anymore.
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